projectile motion calculator

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Updated & refreshed content:

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Updated & refreshed content:

Updated & refreshed content:

Updated & refreshed content:

Updated & refreshed content:

Updated & refreshed content:

Updated & refreshed content:

Updated & refreshed content:

Updated & refreshed content:

Updated & refreshed content:

Updated & refreshed content:

Updated & refreshed content:

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Projectile Motion Calculator

Projectile Range: —
const velocity = document.getElementById(“velocity”); const angle = document.getElementById(“angle”); const result = document.getElementById(“result”); function calculateRange() { const v = parseFloat(velocity.value) || 0; const theta = parseFloat(angle.value) || 0; const g = 9.81; const range = (v * v * Math.sin(2 * theta * Math.PI / 180)) / g; if (range > 0) { result.textContent = `Projectile Range: ${range.toFixed(2)} meters`; } else { result.textContent = `Projectile Range: —`; } } // Google Analytics event trigger function trackEvent(field) { if (typeof gtag === “function”) { gtag(‘event’, ‘input_click’, { ‘event_category’: ‘ProjectileMotionCalculator’, ‘event_label’: field }); } } document.getElementById(“projectileForm”).addEventListener(“input”, calculateRange); velocity.addEventListener(“focus”, () => trackEvent(“velocity”)); angle.addEventListener(“focus”, () => trackEvent(“angle”));

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